[LibGDX] How to add multiple actors/enemies? :)

Hi again! :smiley: So right now I’m working on how to add multiple enemies/actors in Scene2D :stuck_out_tongue: I made a Entity inteface, a Enemy superclass that extends Entity and at the last a ZombieCubesEnemy(The enemy in the game) that extends Enemy :slight_smile:

Everything works great when I create them manually in the GameScreen class, but since the spawning will be random and the amount, I have to have easy way to add them instead of adding them manually :slight_smile:

Thanks for reading :slight_smile:

Store them in an arraylist?

You sprinkle smileys like a teenage girl to her crush.

give him the medal already :smiley:

Browse for libgdx Timer class for fix and/or delayed enemy spawning.