Well; I’ve managed to obtain some errors while importing a new LibGDX Project into Eclipse.
GL10 cannot be resolved to a variable
and
The constructor LwjglApplication(Main, LwjglApplicationConfiguration) is undefined.
Halp?
Well; I’ve managed to obtain some errors while importing a new LibGDX Project into Eclipse.
GL10 cannot be resolved to a variable
and
The constructor LwjglApplication(Main, LwjglApplicationConfiguration) is undefined.
Halp?
OpenGL ES 1.x support has been removed recently from libGDX. Replace any GL10 sentence in the code for GL20.
Also if you has a line similar to cfg.useGL20=false;, remove it.
The constructor error is because you are passing the Main from the desktop version (yourproject-desktop) instead of the Main of the main class (yourproject).
Thanks, I managed to fix the issues by toying around; Good to know I did it the right way.