Sooo I started working with Libgdx yesterday. Downloaded everything and stuff. I almost finished porting my game from LWJGL to Libgdx. Wanted to see performance difference.
Soo what I found out, was that after I edit my sprite sheet and save it, changes don’t appear in my game when I run it. I need to refresh Libgdx Android project in Eclipse for changes to take effect. Is there a way to fix this?