Is it possible to convert a Drawable to a TextureRegion? I’m using Scene2D and I’m loading all of my Drawable objects via a Skin, however I want to apply linear filtering to one of them.
Edit: Never mind, stupid question once again. :clue:
Is it possible to convert a Drawable to a TextureRegion? I’m using Scene2D and I’m loading all of my Drawable objects via a Skin, however I want to apply linear filtering to one of them.
Edit: Never mind, stupid question once again. :clue:
In case anyone needs it, use TextureRegionDrawable and getRegion()