Hi all.
Sorry for the noob question but i’m building my inventory system from scratch. I need to keep the inventory in once place at all times (When the user presses “I”).
At the moment i’m making the inventory use its own spritebatch for the rendering as this keeps it in one place, however it is drawn pretty small. The inventory is also drawn in the bottom left but the “contains” method that tells me if the user is hovering over a slot is returning in the top right. Do I also need to give the batch a camera so it flips the inventory to the top of the screen? Or am I missing something :point: