Why there is a drawing of it??
[1]:
init
TextureRegion regionBackgroundTop = ArtState.getTexture(ArtState.texture_background_top);
decalBackgroundTop = Decal.newDecal(regionBackgroundTop.getRegionWidth() * 0.07f, regionBackgroundTop.getRegionHeight() * 0.07f, regionBackgroundTop, false);
decalBackgroundTop.setPosition(0.0f, 17.0f, -35.0f);
decalBackgroundTop.setRotationX(-45.0f);
TextureRegion regionBackgroundBottom = ArtState.getTexture(ArtState.texture_background_bottom);
decalBackgroundBottom = Decal.newDecal(regionBackgroundBottom.getRegionWidth() * 0.5f, regionBackgroundBottom.getRegionHeight() * 0.5f, regionBackgroundBottom, false);
decalBackgroundBottom.setPosition(0.0f, -17.0f, -18.0f);
decalBackgroundBottom.setRotationX(-45.0f);
TextureRegion regionBall = ArtState.getTexture(ArtState.texture_ball);
decalBall = Decal.newDecal(regionBall.getRegionWidth() * 0.05f, regionBall.getRegionHeight() * 0.05f, regionBall, true);
decalBall.setRotationX(-45.0f);
decalBall.setBlending(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA);
decalBall.setPosition(0,2,0);
TextureRegion textureGround = ArtState.getTexture(ArtState.texture_ground);
decalGround = Decal.newDecal(textureGround.getRegionWidth()*0.035f, textureGround.getRegionHeight() * 0.035f,textureGround,true);
decalGround.setPosition(0,0.5f, 7.0f);
decalGround.setRotationX(-90.0f);
Draw
decalBatch.add(decalBackgroundBottom);
decalBatch.add(decalGround);
decalBatch.add(decalBackgroundTop);
decalBatch.add(decalBall);