Code below causes my phone to become unresponsive. As in, it can lock up the phone.
Steps I did:
- Run app via AIDE.
- Press Home once it has completed.
- Bring the app selection menu back up. (I am using Android 4.0.3, so I hold Home button until the app selector shows up.)
- Select the dev app to resume.
- Get locked down.
Code:
package lib.gdx;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Application;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL10;
import com.badlogic.gdx.backends.android.surfaceview.GLDebugHelper;
public class CanyonBunnyMain implements ApplicationListener
{
private WorldRenderer renderer;
private WorldController controller;
private boolean paused;
@Override
public void create()
{
// TODO: Implement this method
Gdx.app.setLogLevel(Application.LOG_DEBUG);
controller=new WorldController();
renderer=new WorldRenderer(controller);
paused=false;
}
@Override
public void resize(int width, int height)
{
// TODO: Implement this method
renderer.resize(width, height);
}
@Override
public void render()
{
// TODO: Implement this method
if(!paused){
controller.update(Gdx.graphics.getDeltaTime());
}
Gdx.gl.glClearColor(0x64/255f, 0x95/255f, 0xed/255f, 1f);
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
renderer.render();
}
@Override
public void pause()
{
// TODO: Implement this method
paused=true;
}
@Override
public void resume()
{
// TODO: Implement this method
paused=false;
}
@Override
public void dispose()
{
// TODO: Implement this method
renderer.dispose();
}
}
Anyone knows how to fix this?