From the research that I’ve found while doing my googling over the last hour, LibGDX used to have an example called TerrainTest that was available; However after GL10 it wasn’t updated anymore, and was removed. I’m having a hard time finding any information on terrains; considering my game is just going to have a flat terrain I’ve decided I’ll just use a really thin cube as the ground, but I’m curious as to where I can find information on terrains for learning purposes.