libgdx 0.9.9 released

Highlights are the new 3D api, the RoboVM backend and Maven/Gradle support. For a full list of changes see http://libgdx.badlogicgames.com/gallery.html

I’d really like to thank all the folks making up our dev team and community, many of which frequent JGO. Thanks for making this project a joy to work on :slight_smile:

Great, I’m really excited for this, especially the 3D api! It was kind of on the lowend side when I last looked at it, but that was a while ago so I’m excited :slight_smile:
Good job BadLogic Team.

Nice. I’ve been waiting to test out the new 3D API, but I was hesitant to use the nightly builds because I didn’t know what features hadn’t been added yet or were going to change. Now I can explore it. Hopefully, the wiki will be improved.

Great! and congrats!

P.S: your supposed change list turned into gallery.

Nice, finally! :slight_smile:
Always had this strange screen-tearing with 0.9.8, VSync on or off, didn’t matter. From the nightlies I already know this is “fixed” in 0.9.9 using Foreground/Backgroundfps.

Congrats, looks pretty awesome (especially the 3d API).

My god that 3d API is a life saver ;D. Keep up the good work!