Level Editor Tool for 2D games

Level Editor - Doppler Indie Games

WARNING! I recently switched the parsing format from ‘00’ to ‘0000’. This dramatically changes how files are loaded/saved. If you have issues loading your file, please do NOT update to the latest version!

Try it out now!
https://github.com/doppl3r/Dark-Saunter/raw/master/out/artifacts/Editor/Editor.jar

Source Code!

Hello everyone! I recently “finished” my custom 2D level editor tool! Before I tie the bow on this project, I’d like to hear from you guys first. Here are the main features:

  • Flexable 2D array customization
  • Save/Load projects
  • History Tools (undo/redo)
  • Language Format Compiler (see below)
  • Fluid window resolutions for larger screens
  • Simplified navigation and shortcuts similar to Photoshop
  • Useful Tools (Draw, Erase, Fill, and Drag)
  • Custom Texture Pack Importations
  • Mac/PC/Linux Friendly

And here are some screenshots:

For those who like to hard-code their 2D arrays, you’ll love the Language Format Compiler feature. Simply copy+paste your map format of choice! Credit to Mads for recommending an option for each format!

UPDATE: Now supports ActionScript 3 2D Array conversions!

I definitely plan on using this tool for future games and I hope you do too! If you’re bored, feel free to download a game I made for Android last year: https://play.google.com/store/apps/details?id=pack.boxel.main&hl=en