Let's Make a Game - Platformer - Tutorial YouTube series

Since the “Tutorial” section on this forums requires that the tutorial is actually within the topic, I’ve decided to post the link here.

I’ve created (and continue creating) videos showing the whole process of writing a game engine for a generic Platformer - open source of course. I’m using libGDX for rendering (OpenGL under the hood) and Entity Component System for the game logic binding.

The series is available here:

Episode 1 - Introduction and Setup

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Episode 2 - Background Rendering

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Episode 3 - Model Rendering

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Episode 4 - Level Loading

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Episode 5 - Character Rendering

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Episode 6 - Controls and Camera

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Episode 7 - Physics and Collisions

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Episode 8 - Jumping

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Episode 9 - Refactoring Rendering

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Episode 10 - Overlap detection & Exit portal

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Episode 11 - Out of Bounds Death

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Episode 12 - Adding Splash Screen

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Shameless bump - the series has already 25 episodes posted, with another 12 scheduled for publication.