This is a bit of an academic question, as I’m not planning to use the information straight away, but I’ve been wondering about it for a day or two so I thought I’d ask the experts here. Performance-wise, what is likely to be better: a group of coloured and untextured shapes, or a single shape alpha-textured with the same design?
The example I have in mind is leaves on a tree - I have quite often seen this done by having a shape, approximately a sphere, perhaps, textured with a bunch of leaves on a transparent background. Is this faster or slower than creating a similar number of leaves as shapes and just colouring them green rather than texturing them? If so/if not, why?