layers-Libgdx

is there any way to render sprites on different layers (no parallax) int libgdx? I’ve been searching for a way but I can’t seem to find anything. any help would be great!

sorry for the short question
[Edit] ps. I know that rendering order determines what renders on top of what. I just want to know if there is an easier way to do it
pss. what i mean by “rendering order” is the order in the code