I am creating a game that will have a large map file that is traversed like a side scroller. Unfortunately saving the file as a png is putting it at approx 30-40mb for the picture, which is too big for eclipse to handle. I need to have the picture in the correct proportions while still being able to load it. Is there a way to compress the size of a png image without losing the proportions? I may be explaining this badly, but I have been pushing it around all day with no luck and running out of time. The map is 5600 x 4200 pixels in order to look correct.
Also, this map was created with Tiled. If there is a better way than saving it as an image, I’d love to do something that makes more sense.
Any suggestions?