What’s up, JGO?
I’ve recently gotten into game development and after making a simple Pong clone, I decided to branch out and make something a little bit more complex: Labyrinth.
I don’t have every single detail ironed out, and it’s very early in the development process. I just wanted to practice and learn game development and some pixel art skills as necessary. Both of which I am a novice at!
Essentially, its a maze crawler game where you play as the Minotaur from the Greek story about the Labyrinth and you hunt down and eat/kill the tributes sent into the labyrinth.
To Do list:
- Improve the collision system/iron out bugs
- Create more tiles for level generation
- Decide what gameplay mechanics will be in the game. Puzzle or Roguelike
Anyways, I'll be updating this post itself periodically with fresh screenshots and updates on my progress as I make the game. This way I'll be able to track my progress and motivate myself to fully complete this project.
I can post source code somewhere if requested.