Is there a way to create a knockback effect that kind of slows down as the monster gets knocked back?
Same as jumping. You apply some impulse force.
That’s it. Everything else happens automatically.
And friction.
Is there a way to create a knockback effect that kind of slows down as the monster gets knocked back?
Same as jumping. You apply some impulse force.
That’s it. Everything else happens automatically.
And friction.