Hi,
I have added a keylistener to my glcanvas. The keylistener does pick up basic key presses, but the keyevent.isControlDown() method does not work (isAltDown does work, however). I’m not sure if this problem is specific to the operating system (I’m using Red Hat Linux).
I want the user to use ctrl key combinations to draw specific results on the glcanvas.
So, does anybody know if there is a way of trapping for ctrl key combinations (ie ctrl-m means user has pressed m key whilst holding ctrl key down) without using keyevent.isControlDown() method ?
Regards,
Sally