Kart (preview)

4K Kart racing

http://games.7sun.com/4k/kart/scr2.png

http://games.7sun.com/4k/kart/kart.jnlp

This is an early version of my game which is supposed to end up as a kart racing game :slight_smile:

It’s currently playable, but with lots of bits missing (e.g. no lap counter or lap timer, no finish)

Give it a go and tell me what you think!

[UPDATE 12 Jan '08]

  • Added collisions.
  • Added lap counter.
  • Modified starting postion.
  • Made karts on map view clearer.
  • Game now (briefly) shows position after 3 laps, then starts a new race on a new track.

Cheers, Tim.

Controls

Left/Right - Turn left/right
Up/Down - Accelerate/Brake

Pretty cool - Handles really nicely! Needs collision detection tho…

Excellent! Don’t tell me you’re adding skid marks as the game progresses… :o

hehe, i like how you can keep driving on the grass and you come to ‘another’ track as the world wraps around :stuck_out_tongue:

Yes, I agree. Collision detection is on my list of things to add. It’s getting a bit hard to find the extra space now… but I’ll keep trying. :slight_smile:

Cheers, Tim.

Yep, skid marks are in there… but they may dissapear later to free up some space for a more needed feature.

Cheers, Tim.

:slight_smile:

The ground is a big texture, that repeats forever (as this takes less code to implement). At some point I may add code to restrict the kart to the ‘main’ texture (if there’s space to do so). I think that the game may crash, or at least start drawing the texture incorrectly if you keep going straight for a long time.

Cheers, Tim.

I’ve just uploaded a modified version (0.91).

  • Added collisions.
  • Added lap counter.
  • Modified starting postion.
  • Made karts on map view clearer.
  • Game now (briefly) shows position after 3 laps, then starts a new race on a new track.

Cheers, Tim.

nice… if you leave the track to explore the world and then come back, you can end up in position 24…

;D