This is version 2 of my memory game.
http://www.karlmacklin.com/java/memory/memory.jnlp
Features updated sound, new music, time based score, webserver highscores.
I put 1.6+ as the java ver inside the jnlp, not sure how that’s gonna turn out. Works on my end, but please let me know how it works for you.
It’s still quite hefty, weighing in at 2.4 mb. Mostly due to the image files which are about 170 k each. (Cutting off the white space around them makes them larger in file size, except for the fire card’s png)
The music is thanks to the ogg format’s awesomeness only 500k, and then I still could’ve compressed it more and have bearable quality. I just didn’t have the heart to do it.
Also, I don’t know jazz, I just try to copy what I hear from that sphere of music and make it in my own style.
Still much to do though, to name a few:
- Possibly new game mechanics; moving cards
- Possibly removing the 170kb png each card require and come up with a better solution to make it more compact. With use of parallelogram.