I recently experimented with creating OpenGL ES 1.1 midlets using the Wireless Toolkit 2.5.2_01, as well as OpenGL ES 1.1 apps on android.
I am interested in running the same application on the PC using an OpenGL ES emulator. I have installed the PowerVR SDK OpenGL ES PC Emulator, which is a C++ SDK for running against an emulated PowerVR environment on PC.
The point is to develop my platform-agnostic OpenGL ES 1.1 java code in such a way that I can not only run it on the limited environments of the WTK and android emulators, but also within the J2SE environment using a native implementation of OpenGL ES.
Does anyone here know of any java native wrappers for bridging jsr239 with the PowerVR OpengGL ES emulator? Or can you recommend a different way for me to run my jsr239 java code within the J2SE environment?