It runs fine, both lwjgl & software
I got some exceptions though:
[quote]java.lang.NullPointerException: component argument pData
at sun.awt.windows.Win32BackBufferSurfaceData.initSurface(Native Method)
at sun.awt.windows.Win32BackBufferSurfaceData.createData(Unknown Source)
at sun.awt.windows.Win32BackBuffer.createHWData(Unknown Source)
at sun.awt.windows.WVolatileImage.initAcceleratedBackground(Unknown Sour
ce)
at sun.awt.windows.Win32BackBuffer.displayChanged(Unknown Source)
at sun.awt.SunDisplayChanger.notifyListeners(Unknown Source)
at sun.awt.Win32GraphicsEnvironment.displayChanged(Unknown Source)
at sun.awt.windows.WToolkit$4.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
[/quote]
and a single:
[quote]Unexpected Signal : EXCEPTION_INT_DIVIDE_BY_ZERO (0xc0000094) occurred at PC=0x691B2B3B
Function=[Unknown.]
Library=C:\WINDOWS\system32\atioglxx.dll
Current Java thread:
at org.lwjgl.opengl.CoreGL.clear(Native Method)
at com.threed.jpct.GLRenderer.execute(Unknown Source)
at com.threed.jpct.FrameBuffer.clearHardware(Unknown Source)
at com.threed.jpct.FrameBuffer.clear(Unknown Source)
at com.threed.jpct.FrameBuffer.clear(Unknown Source)
at DefaultViewer.mainLoop(DefaultViewer.java:655)
at DefaultViewer.run(DefaultViewer.java:789)
at java.lang.Thread.run(Unknown Source)
[/quote]
but this seems to be a ATI OGL driver bug
fps sw def settings: ~ 24 fps
fps hw def settings: ~ 105 fps
Keyboard works fine in both modes.
Throw in some weapons, a bot and I’ll be happy 