It should be fixed now to run on IE. Could you do a retest?
Kev
It should be fixed now to run on IE. Could you do a retest?
Kev
Works a treat now. Lovely stuff, if a little sadistic (I landed on spikes A LOT).
A possible minor glitch: I got caught one time on the disappearing platform. It reappeared just as I was falling through it, and I ended up rolling around on it one pixel lower than I should’ve been. Everything carried on as normal once the plaform disappeared again.
Simon
Very nice! You need a death animation in there, though!
work perfect on IE8/Vista/Java-1.6-u20
Updated with some polish, no new levels yet.
Kev
great you fixed that problem on IE
what was the issue?
Just didn’t thread the applet correctly (or at all infact). IE doesn’t seem to be tolerant to applets running off with their threads.
Only one level still. Work continues
Kev
Coming along nicely. Just a slight correction, the applet webpage says the res must be 40x30 or 40x40. The rules are 40x30 or 30x40.
Fixered!
Cheers,
Kev
Hello KevGlass,
Works great on
Acer Aspire 5740, Windows 7 , Internet Explorer, jdk1.6.0_20
Mac Mini, Snow Leopard OS X, Safari, jdk 1.6.0_20
Suse 10 (Virtual Machine), firefox 2.0.0.14, jdk 1.6.0_19
HP Compaq 6820, Fedora 8, Firefox 2.0.0.10, jdk 1.6.0_04
Your use of color is great so that even on the 30x40 version you see what
the aim is and all the objects are clear.
Great job!
Best regards from
M.E.
Works really great, I love the ball’s rolling animation.
Would love to see some more levels though.
The only thing that’s almost impossible to see in the non-scaled version is the controls, but I already knew what they were (white on grey doesn’t have enough contrast).
By the way, I got a NullPointerException, but nothing crashed or hanged, very strange:
Exception in thread "Thread-10" java.lang.NullPointerException
at sun.java2d.SunGraphics2D.validateColor(Unknown Source)
at sun.java2d.SunGraphics2D.<init>(Unknown Source)
at sun.awt.image.SunVolatileImage.createGraphics(Unknown Source)
at java.awt.image.VolatileImage.getGraphics(Unknown Source)
at java.awt.Component$BltBufferStrategy.getDrawGraphics(Unknown Source)
at org.newdawn.tinyroll.AppletGameContainer.loop(AppletGameContainer.java:102)
at org.newdawn.tinyroll.AppletGameContainer$1.run(AppletGameContainer.java:51)