Hello everyone,
I’m gonna do a platformer where the main dude has a gravity bending tool that can pick up and toss objects out of the way. Goal of the game is to get through the whole level before the time runs out. Pick up gold for points and time capsules to increase the timer.
I’ll be using the new physics engine I have been working on.
http://www.corvstudios.com/includes/Images/GravityBender.gif
Left to do:
Needs a level editor
Needs a level select screen
Applying sound
Maybe:
If there is enough time and I don’t get lazy, I’ll add images to the map layer.