Here is what I am working for the EGA Tiny Comp. It is a dungeon crawler inspired by The Sword of Fargoal, an old C64 game I used to play.
Play here: http://99.241.42.135/arthurssword.html
http://99.241.42.135/screen1.png
http://99.241.42.135/screen2.png
For those not familiar with The Sword of Fargoal, it is real time but the time increments are fixed. So you only can take maybe 6 or 8 steps per second and the monsters move whether you move or not, but slower than you. Once I start adding sound it will be a little easier to tell your own and the monster movements.
All comments welcome.
Known issues:
- gold still shows on map after it is picked up
- sometimes a monster is not shown in play but it is still there
[Edit]Only one level so far.