[JOODE] Joint(Angular)Motor

Hi

I’ve got a box attached by a hinge Joint to the static world. The Box hinges fine. Now I want to make it rotating loopings and being able to lift stuff up by adding a motor (or something like that).

There is JointLimitMotor, but I have no clue of how to use it. (Never did that with Ode either)

how do I do this?

cheers
Arne

While I’m asking noob questions… does GeomTransform work - and if yes - how? I wasn’t able to get it work.

solved - will add javadoc description, so others won’t have to read the sourcecode…