"Joil" -> DevIL binding

Right now, LWJGL has a working DevIL (http://openil.sourceforge.net/) binding and I must say that I’m very happy to have it ! It’s fast, it supports a lots of textures formats (including DDS), can save images to disk, and it’s so easy to use with OpenGL (it’s working the same way)…

So what do you think about making a DevIL binding for JOGL ? I’m not volunteer, it’s just an idea to make JOGL better and better ;D…

Chman