Hi,
I’d like to announce to the world JogLF http://www.vprise.com/articles/joglf.jsp a very early proof of concept implementation of a 3D look and feel based on the JOGL API. The linked article explains some of the complications I had to go through in order to develop this proof of concept which is in no way complete/correct/working/optimized etc… It was the work of two long weekends and a couple of late nights and the code looks pretty much like that. It is also my first real OpenGL application so I have an excuse :
Anyway as I said in the article I think this proof of concept shows that this can be done (if the problems on Windows can be fixed) and I think this has great potential in several fields:
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As a UI library for the menus of games, to allow both the easy Swing programming model and the configurable look games require.
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As a way to diffrentiate UI in embedded systems.
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For any author who wants their UI to REALLY stand out.
I also think performance can be greatly improved and probably surpass current Swing performance due to the hardware acceleration available in some cards, but that is obviously very hardware dependant.