Heya,
I’ve got a compatibility issue with my game ( http://dev.catluck.com/launch.jnlp ) where an XP system with an Intel GPU refuses to draw anything on a GLCanvas. No exceptions are thrown, the game engine runs, but the GLCanvas is blank.
On these systems, I also can’t run any JOGL2 demo found on their new website. This isn’t surprising though, since I used one of their demos as my template.
Anyone have any insight into this? I’ve done a number of debugging experiments and several hours of google searching to no avail.
edit: I should also mention that I’ve successfully run my game on the same hardware running Ubuntu and OSX.