You can test GL3.1 with:
java demos.GLInfo -GL3
java demos.es2.RedSquare -GL3
The latter works, since the demo uses the common profile GL2ES2,
which is an interface of GL3.
X11
- GL2/GL3 ok
- ES1/ES2/EGL ok
- Best experience with PowerVR SDK_OGLES2_LINUX_PCEMULATION_2.02.22.0756
since the new version 2.04 somehow makes trouble initializing ES1 and ES2
at the same time.
- Best experience with PowerVR SDK_OGLES2_LINUX_PCEMULATION_2.02.22.0756
- Newt/AWT ok
MacOSX OK
- GL2
- TODO GL3 (when available … any hints?)
- AWT ok
- Newt ok (only if init in the main thread …)
Windows
- Compiled with MinGW 5.1.4 !
- GL2/GL3 ok
- ES1/ES2/EGL NOK emulations buggy …
- ATI’s: eglChooseConfig/GetConfigs/MakeCurrent
The latter returns 0, the first have a funny behavior,
e.g. returning wrong configs or couldn’t fetch the EGL_CONFIG_ID - PowerVR 2.04: Couldn’t GetProcAddress() of any function,
due to the C++ (??) function names in the dll. Any ideas ?
- ATI’s: eglChooseConfig/GetConfigs/MakeCurrent
- Newt/AWT ok