hello everybody…new to this and I wonder what the big differences between JOGL and real openGL?
is there a large differnece?
hello everybody…new to this and I wonder what the big differences between JOGL and real openGL?
is there a large differnece?
What do you mean “real OpenGL” ?
JOGL is a binding to OpenGL… whatever version of OpenGL your graphics drivers support. It doesn’t matter what language you are calling OpenGL from… it is still going to run the same code in your graphics drivers and all that.
Why don’t you compare the samples form the NeHe OpenGL tutorials and see what the “real” differences are?
You can download the tutorial code in several languages, see the bottom of the tutorial pages…
http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=01