Hi, I’m still relatively new to java and game programming, but I’ve noticed a lot of people using openGL for their games, so I thought I would try and learn how to use it. Searching around a bit, I found that the two main java opengl libraries(if that’s the correct term) are JOGL and LWJGL. Most posts I’ve seen on which is best to use says it’s on personal preference, so which do you much more experienced game developers and programmers think is better/most user friendly for someone like me who isn’t very experienced in programming?
Also, where would be the best place to start learning how to use openGL in java, as I couldn’t seem to find many up to date tutorials out there, most were for C/C++.
Also a final question, is there anything other than OpenGL that you would recommend I learn/try due to my programming knowledge/ability?