It seems that Jogl rendering can not go down to OpenGL. However, Java3D invoke the OpenGL primitives, and rendering volume fine. Strange…
Anybody know why?
It seems that Jogl rendering can not go down to OpenGL. However, Java3D invoke the OpenGL primitives, and rendering volume fine. Strange…
Anybody know why?
Can you rephrase your question? I have no idea what you are trying to say.