Hey,
I seem to be running into some trouble with textures in JOGL. My application didn’t appear to be working for people with (older) on-board graphics adapters. They would simply get a black screen. Without the textures it would work but as soon as I added them it would refuse to show anything.
I first assumed this had something to do with my lousy coding, but I now just realized the same is happening with the demos of Xith3D where textures are involved.
Is this a known issue? I have absolutely no idea how to prevent it.