Hi,
I’m fairly new to JOGL and OpenGL - but I was wondering if anyone can guide me in the right direction.
I’m currently developing something in JOGL - I want to plot a 3D surface, however I don’t want to plot a Bezier Surface / curve. What I would like to do is give a set of 3d points, I want to plot the absolute values for each point w/ no smoothing or interpolation.
Is there something in OpenGL / JOGL that would let me do that easy? If not any suggestions? I thought about drawing quads or quad strips…but I thought perhaps someone had a better way?
Thanks for lending your expertise