JOGL on ARM + OpenGL ES 2.0

Hi,

I want to develop a 3D application on a mobile device with an ARM processor and OpenGL ES 2.0 support. JOGL provides access to the OpenGL ES 2.0 API, but there aren’t any builds for ARM of the native libraries.

Is it possible to build it for ARM and if it is : how?

this is cross-compile. Maybe get JOGL native source code and use gcc to cross-compile.