Hi guys. I have often needed a simple framework for doing 3D tests so I’ve been monkeying around with some code for a while and now it has evolved into a quite usefull and stable framework so I’m presenting it to the public in hope that someone might find it useful
You simple extend the frameworks huge app class and everything will be setup for you.
Also included is helper functions for textures, configuration/log file support, fullscene aa, resource load, glsl shader support, pbuffers and more + 5 examples ranging from setup over phong shading in glsl to textures and pbuffers.
The link is:
http://www.furi.dk/source/glframework.zip
Suggestions/bugs are welcome at ozak_nospam_@furi.dk
I’m working on math, camera with culling and collision add-ons such as AABBox trees and what else I need.
Not sure if this belongs in the shared code section, but as it is rather JOGL specific it ended up here.