jogl downgrade to opengl 1.1

jogl support opengl 2.0.

As I know, window 98/me installed opengl 1.1 by default, which support software simulation of opengl.

So if I only use opengl 1.1 features, suppose there is no support from hardware, is there any problem to use the latest jogl?

Thanks

There’s two likely situations that cause this. The first is if you choose a pixel format descriptor that isn’t hardware accelerated. The second is that you need updated drivers for your video card.

You can also use Mesa3D library, which is open-source software implementation of OpenGL. Latest version can handle as much as OpenGL 2.1, but you would probably need to compile it yourself since there seems to be only some old version available as Win32 binary (which implements OpenGL 1.5). You can find it here.

not sure if jogl can be used with mesa?

It provides normal opengl.dll which you copy next to JOGL DLLs (or maybe to directory from which you launch the application, or as a last resort you can copy it to system). I’ve successfully used it with LWJGL before for some testing.