Hello,
I’ve been programming OpenGL for years in C++ but now I’m moving my
project to Java. Since I used shaders in C++ I’d like to use them also
in Java. I’ve decided to use JOGL binding since it has everything I need
including Cg support. But the very simle demo from JOGL demos does not
work. It says:
Profile not supported.
Then I wrote my own example using some Cg routines but I got the same
error while using vertex programs. All available profiles for vertex programs
are failing.
Does anyone know why??
I have Windows XP and Radeon9000 graphics card, 256MB ram. I think
it is enough:)
Regards,
Rafal