Hi there,
I recently built jogl with gcj on Linux and was able to run a demo app. I hit a couple of problems along the way…
For the most part, the build process worked pretty well. The first problem was that I didn’t have a GLXFBConfig implementation. Is this supposed to be part of the cvs sources, or is it generated during the build process? I just wrote the following by hand in order to get things going:
package net.java.games.jogl.impl.x11;
import java.nio.ByteBuffer;
public class GLXFBConfig
{
private ByteBuffer buffer;
public GLXFBConfig (ByteBuffer b)
{
buffer = b;
}
public ByteBuffer getBuffer ()
{
return buffer;
}
}
I was using a pre-release of GCC 4, and it complained about some errors (bad lvalues) in the generated C source. I’ll see if I can whip up a patch to fix the code generation.
If I do produce a patch, where do I send it? Do you have contribution guidelines, or require copyright assignment?
Thanks!
AG