I have written a JOGL Applet doing some simple animation. It Runs perfect in my machine obviously because I’ve got all the libraries installed in my machine.
But when I access my webpage (containing the same applet) from a client it crashes. I suspect its because the JOGL libraries are not installed in the client.
Can anyone help me how to overcome this problem since I do not want users to spend tremendous amount of time downloading the libraries in order to get this thing working.
In other words can I write a software accelerated JOGL application for the benefit of those machines which do not JOGL libraries? Any examples?