Is JOGL supposed to work with Vista x64 yet? I just tried last nights build and I still can’t get it to work. It works fine if I run it as a 32 bit app, but I need to get it to work as a 64 bit app. I am using 64 bit Java et al. It doesn’t crash but doesn’t seem to do anything either. The panel isn’t even black, it doesn’t get updated at all. Thanks.
By the way, I only find this problem with GLJPanel, it works with GLCanvas. I’m using Swing though. I guess I can just go back to GLCanvas, there were some issues but I was able to work around them.