After figuring out that there is no way I can get Opengl 2.0 for my .NET C++ compiler I have started using JOGL because I really want to learn GLSL.
Now on opengl.org website it says that JOGL should provide Opengl 2.0 However it seems that is not the case.
I successfully compiled and ran an Java opengl JOGL program and the version it gave with the function:
glGetString(GL_VERSION) is 1.3
Shouldnt this come out as 2.0?
What am I missing?
Has anybody else noticed this?
Thank you