Hi there,
I was wondering if there was any straightforward and successful way of importing detailed .obj files into JOGL. I know this can be done with Java3D, but the only translation i’ve seen between the two looks kind of dubious.
Afterall, if i’m gonna be using JOGL for 3d i’m going to need to use more complicated models than what i want to do by vertex assignment inside of JOGL.
Thanks for any help