Jogl and GL extemsions

Is it possible to query which extension that are supported before creating a GL context/canvas ?

// Tomas

Good question, I have been wondering the same thing.

Not currently. You need a current OpenGL context in order to make these kinds of calls. If what you want is to be able to quickly scan for extensions without having a permanent on-screen window, take a look at the GLJPanel code, which creates a transient on-screen window in order to make a GLPbuffer, which could be used for these purposes.

Ok, thanks :slight_smile: