Hey Guys,
I know its been awhile but I’ll be puting back a significant update this weekend.
Resource Manager/Resource Browser: Now handles NWN PLT textures (palleted textures-- used for things that chnage color like skin, armor, clothing, etc). Browser has a new viewer that lets you set the color numbers and see the results.
JNWN Client: Thanks to code and some debugging help from Shanw Kendall, it now has true character v. world blocking and physics! I want to clean it up a bit but I hope to have that in good shape by the put back. This version uses character bounding sphere which is rather large, Im going to be looking into capped cynliders instead next week.
Slow but steady, guys