In my JNLP, I set max-heap-size="1024m"
, but MacOS users very frequently have OutOfMemoryErrors.
<resources>
<j2se version="1.6+" initial-heap-size="128m" max-heap-size="1024m" java-vm-args="-client -da"/>
<jar href="IslandForge.jar" main="true"/>
</resources>
- Is this a known/common problem?
- Does MacOS simply need more RAM to run applications?
- Does the “Apple Inc.” JVM not honor the max-heap setting?
I know there are many MacOS users here. Any insight into how to improve launching my game is greatly appreciated.