jni calls

[quote]JOGL does not in fact map every call to a JNI call.
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[quote]Oh. That is not what i concluded when looking at sources and at how gluegen works. Can you drop some more about this? It looks i’ve been mistaking myself, then.
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So, here i am. ( a bit late, but at last i’m there.)
Can you please drop some info about that? I’m very curious on the mechanisms used.

What are you asking about specifically? Most of the OpenGL APIs are very thin wrappers around native method calls. However the JOGL implementation itself is written almost completely in Java, by first binding the low-level window system APIs to Java (including the JAWT) using GlueGen and then writing the interface code between OpenGL and the AWT in Java.