So I recently began to learn OpenGL – you know, just to grasp the concepts. But however patient I am, I think that manually setting up a little engine to ease the pain of rendering stuff is simply tedious – in other words, I want to deal with the exciting part of game development. I am well-versed with the basics of OpenGL and vaguely understand how things work behind the scenes. However, I still want to learn 3D maths. I’m a weird person – most people I know abhor Mathematics and don’t want anything to do with it. I love Maths and I want to do more of it. I want to use jMonkeyEngine because it’s a high-level API for making games, but I believe a programmer’s genius lies in his use of Mathematics. I’m hoping jMonkeyEngine won’t take the beauty of Mathematics and logical thinking out of the development process. Can anyone confirm whether Mathematical knowledge and 3D concepts are required to program games with jMonkeyEngine?
Any answer is greatly appreciated. Thanks in advance