I’m experiencing OGL via JOGL to eventually make a 2D based game with OGL. While I’m still exploring the various Java graphics API I was wondering what about JME? Do you think it would be more productive to use it for a 2D based game or is it just as painful as any OGL API? Is JME simple and high level enough for 2D? Note that I’d like to use it while beign able to use advanced OGL features such as lighting and blending for example.