Hi,
My company is developing a new foot operated gaming device that connects through USB to Windows and Macs machines. We were considering doing the development in C++ because of the unavailability of USB support from Javasoft. However, after quite an amount of time spent searching online, I found JInput.
My question to all those who have used it: is it stable for use in production quality software?
Can we rely on it to access USB smoothly from Windows and Mac?
Of course, will be doing my own testing. Still, much appreciate you input and exprience
with this library. I will post my experience anyways for others to benefit from.
Thanks for reading (and hopefully responding:)
Saad
Oct 31,2010